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Unassigned [^] (1 - 10 / 43)
0000111
 
Tutorial code for an example game mode needs to be written and documented. The mode should use all major features of each engine
[Game Code] Code -- Miscellaneous - 05-18-08 22:15
0000156
 
NPC's should learn to avoid or walk more intelligent
[Game Code] Code -- Mode -- Map - 04-26-08 07:02
0000149
MenuWindow scissor rectangle exhibits incorrect behavior
[Game Code] Code -- Engine -- Video - 03-30-08 09:16
0000077
 
Text and Option boxes should make exclusive use of rendered text; no more calls to DrawText
[Game Code] Code -- Engine -- Video - 03-30-08 09:16
0000075
 
Rendered Text needs to auto-manage its own texture memory and a few other clean-ups
[Game Code] Code -- Engine -- Video - 03-30-08 09:16
0000076
 
OptionBoxes currently allow an image to be displayed by specifying a filename, but we need a full embedded image object so that
[Game Code] Code -- Engine -- Video - 03-30-08 09:15
0000057
 
MenuWindow with color background does not draw properly
[Game Code] Code -- Engine -- Video - 03-30-08 09:14
0000074
 
We need the ability to insert markups into text to allow (for example) multiple colors within a single body of text
[Game Code] Code -- Engine -- Video - 03-30-08 09:13
0000115
 
Customized looping support
[Game Code] Code -- Engine -- Audio - 03-28-08 09:53
0000139
 
Add support for procedural images
[Game Code] Code -- Engine -- Video - 03-26-08 14:18
Resolved [^] (1 - 5 / 5)
0000154
 
Crash on _ContextDeleteColumn
[Game Code] Code -- Editor - 04-21-08 18:57
0000153
 
Crash on ContextInsertColumn
[Game Code] Code -- Editor - 04-21-08 18:57
0000044
 
Credits-text won't display correctly after a switch to fullscreen
[Game Code] Code -- Engine -- Video - 03-08-08 22:29
0000072
 
Need simple multithreading support for use of background loading of data, etc.
[Game Code] Code -- Engine -- System - 03-06-08 08:01
0000151
 
Allow map sprites to "slide" around targets
[Game Code] Code -- Mode -- Map - 12-21-07 08:09
Recently Modified [^] (1 - 10 / 137)
0000157
 A
Collision (walk in to walls)
[Game Code] Code -- Mode -- Map - 07-22-08 13:04
0000158
 A
Layer not always perfect
[Game Code] Code -- Engine -- Video - 07-22-08 12:30
0000111
 
Tutorial code for an example game mode needs to be written and documented. The mode should use all major features of each engine
[Game Code] Code -- Miscellaneous - 05-18-08 22:15
0000155
 
Let dead creatures disappear or complete gray out
[Game Code] Code -- Mode -- Battle - 04-26-08 07:03
0000156
 
NPC's should learn to avoid or walk more intelligent
[Game Code] Code -- Mode -- Map - 04-26-08 07:02
0000154
 
Crash on _ContextDeleteColumn
[Game Code] Code -- Editor - 04-21-08 18:57
0000153
 
Crash on ContextInsertColumn
[Game Code] Code -- Editor - 04-21-08 18:57
0000055
 
Alt-tabbing in full-screen crashed and caused my computer to reboot
[Game Code] Code -- Engine -- Video - 04-20-08 23:42
0000149
MenuWindow scissor rectangle exhibits incorrect behavior
[Game Code] Code -- Engine -- Video - 03-30-08 09:16
0000077
 
Text and Option boxes should make exclusive use of rendered text; no more calls to DrawText
[Game Code] Code -- Engine -- Video - 03-30-08 09:16

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