Id,Project,Reporter,Assigned To,Priority,Severity,Reproducibility,Product Version,Projection,Category,Date Submitted,ETA,OS,OS Version,Platform,View Status,Updated,Summary,Status,Resolution,Fixed in Version 0000169,Game Code,Roots,Roots,high,feature,N/A,Development,none,Code -- Engine -- Video,09-26-08,none,,,,public,11-19-08,GUI controls need a debug feature that shows the outline of the space that they contain,assigned,open, 0000173,Game Code,gorzuate,,normal,minor,always,Development,none,Code -- Engine -- Video,10-26-08,none,,,,public,10-26-08,Big resolutions don't display correctly,new,open, 0000172,Online Services,ElonNarai,ElonNarai,normal,minor,always,,none,Online -- Website,10-22-08,none,,,,public,10-22-08,Drupal update 6.5 -> 6.6,assigned,open, 0000168,Game Code,MindFlayer,gorzuate,normal,minor,have not tried,Development,none,Code -- Build Setup,09-23-08,none,,,,public,10-21-08,configure.ac fails to check for ogg/vorbis headers and library.,assigned,open, 0000171,Game Code,gorzuate,,normal,minor,always,Development,none,Code -- Engine -- Video,10-21-08,none,,,,public,10-21-08,Taking screenshots produces incorrect images,new,open, 0000170,Online Services,Roots,,urgent,major,always,,none,Online -- Forums,10-21-08,none,,,,public,10-21-08,phpBB 3.0 isn't sending out forum registration e-mails,new,open, 0000051,Game Code,Roots,Roots,normal,major,always,,none,Code -- Mode -- Map,04-11-07,none,,,,public,10-12-08,Incorrect tile draw mappings,assigned,open, 0000074,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Video,08-07-07,none,,,,public,10-04-08,We need the ability to insert markups into text to allow (for example) multiple colors within a single body of text,acknowledged,open, 0000075,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Video,08-07-07,none,,,,public,10-04-08,Rendered Text needs to auto-manage its own texture memory and a few other clean-ups,acknowledged,open, 0000113,Online Services,MindFlayer,,normal,minor,always,Tech Demo,none,Online -- Website,08-09-07,none,,,,public,09-14-08,"Website links don't work on Opera, tested on Arch linux.",new,open, 0000167,Online Services,ElonNarai,,normal,major,always,,none,Online -- Forums,09-14-08,none,,,,public,09-14-08,Password recovery isn't working,new,open, 0000154,Game Code,ElonNarai,gorzuate,normal,crash,always,Development,none,Code -- Editor,04-20-08,none,Windows (95/98/2000/ME/XP/Vista),Latest release,Latest Game Release -- Windows,public,09-13-08,Crash on _ContextDeleteColumn,feedback,reopened, 0000166,Game Code,Roots,ElonNarai,normal,feature,always,,none,Code -- Mode -- Map,09-11-08,none,,,,public,09-11-08,Implement walking/running sounds for map sprites,assigned,open, 0000139,Game Code,Roots,,normal,feature,always,,none,Code -- Engine -- Video,10-06-07,none,,,,public,09-08-08,Add support for procedural images,new,open, 0000111,Game Code,Gallivan,,normal,feature,always,,none,Code -- Miscellaneous,08-07-07,none,,,,public,09-08-08,Tutorial code for an example game mode needs to be written and documented. The mode should use all major features of each engine,new,open, 0000158,Game Content,ElonNarai,Jetryl,normal,trivial,always,Development,none,Content -- Artwork,04-29-08,none,,,,public,09-08-08,Layer not always perfect,assigned,open, 0000155,Game Code,ElonNarai,MindFlayer,normal,trivial,always,,none,Code -- Mode -- Battle,04-26-08,none,,,,public,09-08-08,Let dead creatures disappear or complete gray out,assigned,open, 0000165,Online Services,Roots,,high,major,always,,none,Online -- Forums,09-08-08,none,,,,public,09-08-08,Allacrost forum skin has various color problems,new,open, 0000157,Game Code,ElonNarai,Jetryl,normal,minor,always,Development,none,Code -- Mode -- Map,04-29-08,none,Windows (95/98/2000/ME/XP/Vista),Latest release,Latest Game Release -- Windows,public,07-22-08,Collision (walk in to walls),assigned,open, 0000156,Game Code,ElonNarai,,normal,tweak,always,,none,Code -- Mode -- Map,04-26-08,none,,,,public,04-26-08,NPC's should learn to avoid or walk more intelligent,new,open, 0000055,Game Code,MindFlayer,MindFlayer,normal,crash,have not tried,Tech Demo,none,Code -- Engine -- Video,04-29-07,none,,,,public,04-20-08,Alt-tabbing in full-screen crashed and caused my computer to reboot,confirmed,reopened,Development 0000149,Game Code,Roots,,high,major,always,Development,none,Code -- Engine -- Video,12-08-07,none,,,,public,03-30-08,MenuWindow scissor rectangle exhibits incorrect behavior,acknowledged,open, 0000077,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Video,08-07-07,none,,,,public,03-30-08,Text and Option boxes should make exclusive use of rendered text; no more calls to DrawText,acknowledged,open, 0000076,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Video,08-07-07,none,,,,public,03-30-08,"OptionBoxes currently allow an image to be displayed by specifying a filename, but we need a full embedded image object so that",acknowledged,open, 0000057,Game Code,Roots,,normal,minor,always,,none,Code -- Engine -- Video,06-28-07,none,,,,public,03-30-08,MenuWindow with color background does not draw properly,acknowledged,open, 0000099,Game Code,Gallivan,eguitarz,normal,feature,N/A,,none,Code -- Editor,08-07-07,none,,,,public,03-29-08,Sprite support,assigned,open, 0000115,Game Code,Roots,,normal,feature,N/A,,none,Code -- Engine -- Audio,08-22-07,none,,,,public,03-28-08,Customized looping support,new,open, 0000002,Game Code,Steu,,normal,minor,N/A,Tech Demo,none,Code -- Engine -- Video,08-13-06,none,,,,public,03-08-08,The cells of the option box do not have uniform spacing between the text,acknowledged,open, 0000001,Game Code,Steu,,normal,minor,N/A,Tech Demo,none,Code -- Engine -- Video,08-13-06,none,,,,public,03-08-08,OptionBox takes a image filename for the image to show,confirmed,open, 0000065,Game Code,Gallivan,Jetryl,normal,feature,always,,none,Code -- Engine -- Audio,08-07-07,none,,,,public,03-08-08,"Add ability to enable 3D distance attenuation, etc. features on AudioDescriptor objects",assigned,open, 0000082,Game Code,Gallivan,rujasu,normal,feature,always,,none,Code -- Engine -- Global,08-07-07,none,,,,public,03-08-08,Add scripting implementation of various scripted status effects,assigned,open, 0000122,Online Services,Roots,,normal,minor,sometimes,,none,Online -- Website,08-28-07,none,,,,public,02-28-08,IRC tab on website re-directs to main page,new,open, 0000148,Game Code,ChopperDave,,normal,minor,always,,none,Code -- Engine -- Video,12-05-07,none,,,,public,02-28-08,LoadFromFrameSize does not work,new,open, 0000073,Game Code,Gallivan,mooshicow,normal,feature,always,,none,Code -- Engine -- System,08-07-07,none,,,,public,02-28-08,Need to integrate the gettext library into the engine and add support for multiple languages,assigned,open, 0000106,Game Code,Gallivan,,normal,feature,always,,none,Code -- Scripts -- Content,08-07-07,none,,,,public,02-28-08,"The ability to define game content from within the editor (items, weapons, armor, enemies, characters)",new,open, 0000066,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Engine -- Input,08-07-07,none,,,,public,02-25-08,"Support the ability to save, load, and set defined configurations for all keys and joystick/gamepad inputs",assigned,open, 0000125,Game Code,Roots,,low,feature,N/A,,none,Code -- Engine -- Video,08-30-07,none,,,,public,01-22-08,Add support for RGB textures,new,open, 0000134,Online Services,Roots,,normal,minor,always,,none,Online -- E-mail,09-16-07,none,,,,public,01-09-08,Webpage URLs should remove Drupal "?q=node/##" suffix,new,open, 0000109,Game Code,Gallivan,,normal,feature,always,,none,Code -- Scripts -- Content,08-07-07,none,,,,public,01-08-08,Allow the user to listen to sounds and music from the editor by utilizing the audio engine,new,open, 0000092,Game Code,Gallivan,Roots,normal,feature,always,,none,Code -- Mode -- Map,08-07-07,none,,,,public,12-16-07,Implement sound sources on maps that change volume depending on the distance of the source to the camera (distance attenuation),assigned,open, 0000105,Game Code,Gallivan,,normal,feature,always,,none,Code -- Editor,08-07-07,none,,,,public,12-09-07,Tileset definition files editing support,new,open, 0000123,Game Code,Roots,,high,feature,N/A,,none,Code -- Miscellaneous,08-28-07,none,,,,public,11-13-07,Testing Interface for Allacrost Engine,new,open, 0000067,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Engine -- Input,08-07-07,none,,,,public,11-10-07,Provide a couple different default sets of input configurations for the player to initially chose from,assigned,open, 0000058,Game Code,MindFlayer,,low,feature,always,Tech Demo,none,Code -- Engine -- Audio,07-08-07,none,,,,public,10-15-07,Game shouldn't exit if the audio manager couldn't be initialized,new,open, 0000132,Game Code,Roots,,normal,feature,always,Development,none,Code -- Engine -- Mode Management,09-16-07,none,,,,public,09-16-07,Latency hiding for game mode context switching,new,open, 0000103,Game Code,Gallivan,gorzuate,normal,feature,always,,none,Code -- Editor,08-07-07,none,,,,public,09-10-07,Chunk support,assigned,open, 0000102,Game Code,Gallivan,,normal,feature,always,,none,Code -- Editor,08-07-07,none,,,,public,09-10-07,Remove unviewable tiles when saving a map,new,open, 0000101,Game Code,Gallivan,,normal,feature,always,,none,Code -- Editor,08-07-07,none,,,,public,09-10-07,Lua editor,new,open, 0000100,Game Code,Gallivan,,normal,feature,always,,none,Code -- Editor,08-07-07,none,,,,public,09-10-07,Animation support,new,open, 0000081,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Global,08-07-07,none,,,,public,09-10-07,"Implement support for elemental properties to be imbued in objects and skills, and to allow reactions between elements take plac",new,open, 0000080,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Global,08-07-07,none,,,,public,09-10-07,The GlobalKeyItem class needs to be implemented,new,open, 0000079,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Global,08-07-07,none,,,,public,09-10-07,The GlobalShard class needs to be implemented and utilized by weapons and armor,new,open, 0000078,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Video,08-07-07,none,,,,public,09-10-07,"Binding code needs to be written for all relevant video engine classes, functions, and methods",new,open, 0000071,Game Code,Gallivan,,normal,feature,always,,none,Code -- Engine -- Script,08-07-07,none,,,,public,09-10-07,Be able to write tables and their members using an enclosed scope syntax with automatic indentation as an alternative to the cur,new,open, 0000068,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Engine -- Input,08-07-07,none,,,,public,09-10-07,"Add feature for capturing user input in the form of keyboard text (for saving game files, etc.)",assigned,open, 0000124,Game Code,Roots,,normal,feature,N/A,,none,Code -- Engine -- Video,08-29-07,none,,,,public,09-10-07,Implement support for procedural texture generation,new,open, 0000112,Game Code,Gallivan,,normal,feature,always,,none,Code -- Miscellaneous,08-07-07,none,,,,public,09-10-07,"Several program options either need to be implemented or need to be improved. For example, a test option which allows us to easi",new,open, 0000110,Game Code,Gallivan,,normal,feature,always,,none,Code -- Scripts -- Content,08-07-07,none,,,,public,09-10-07,Allow for real-time playback of damage blending between damage frames for sprites and portraits,new,open, 0000108,Game Code,Gallivan,,normal,feature,always,,none,Code -- Scripts -- Content,08-07-07,none,,,,public,09-10-07,Allow the user to browse through all of the game's images and examine the image properties,new,open, 0000107,Game Code,Gallivan,,normal,feature,always,,none,Code -- Scripts -- Content,08-07-07,none,,,,public,09-10-07,The ability to browse through game content and examining their properties,new,open, 0000096,Game Code,Gallivan,rujasu,normal,feature,always,,none,Code -- Mode -- Shop,08-07-07,none,,,,public,09-10-07,Provide a "shopping cart" interface and support features under discussion such as limited stock and variable pricing,assigned,open, 0000095,Game Code,Gallivan,rujasu,normal,feature,always,,none,Code -- Mode -- Menu,08-07-07,none,,,,public,09-10-07,"In the Inventory and Equip menus, show which characters in the party can equip a selected weapon or armor, and show a change in",assigned,open, 0000091,Game Code,Gallivan,,normal,feature,always,,none,Code -- Mode -- Map,08-07-07,none,,,,public,09-10-07,"Break up the map into several virtual sections, to limit the amount of collision detection and other operations between map obje",new,open, 0000089,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Mode -- Boot,08-07-07,none,,,,public,09-10-07,"Allow the player to define, re-define, and save multiple different game settings configurations (volume levels, key mappings, et",assigned,open, 0000088,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Mode -- Boot,08-07-07,none,,,,public,09-10-07,Allow the player to browse through all of their saved game files for selection,assigned,open, 0000087,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Mode -- Battle,08-07-07,none,,,,public,09-10-07,"Allow the player to restart a battle if they are defeated. If they are victorious after multiple attempts, reduce their battle e",assigned,open, 0000086,Game Code,Gallivan,,normal,feature,always,,none,Code -- Mode -- Battle,08-07-07,none,,,,public,09-10-07,"Allow battles to enter any number of scripted sequences as an effect of arbitrary conditions (used for tutorials, plot enhanceme",new,open, 0000085,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Mode -- Battle,08-07-07,none,,,,public,09-10-07,"Similar to graphics, allow various background sound effects to play during a battle (wind gusting, etc.)",assigned,open, 0000084,Game Code,Gallivan,MindFlayer,normal,feature,always,,none,Code -- Mode -- Battle,08-07-07,none,,,,public,09-10-07,"Add support to allow animation of various objects in the background and foreground (think tumbleweeds, leaves falling from treet",assigned,open, 0000083,Game Code,Gallivan,,normal,feature,always,,none,Code -- Mode -- Battle,08-07-07,none,,,,public,09-10-07,Add an option so that the player can fight battles in active mode or wait mode (wait mode pauses the action while the player cho,new,open, 0000048,Game Code,Roots,,low,feature,N/A,,none,Code -- Engine -- Video,03-19-07,none,,,,public,09-10-07,More display mode options for MenuWindows,new,open, 0000042,Game Code,ChopperDave,,normal,minor,always,,none,Code -- Engine -- Video,02-11-07,none,,,,public,09-10-07,Option Boxes create slight vertical stretch in text and images,new,open, 0000006,Game Code,Steu,byaku,normal,minor,N/A,Tech Demo,none,Code -- Engine -- Video,08-13-06,none,,,,public,09-10-07,Verify point lights work,feedback,open,