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IDProjectCategoryView StatusDate SubmittedLast Update
0000131Game CodeCode -- Engine -- Videopublic2007-09-16 11:052007-11-23 11:37
ReporterRoots 
Assigned ToRoots 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformLatest Game Release -- LinuxOSLinux (any ISA, any distro)OS VersionLatest release
Product Version 
Target VersionFixed in VersionDevelopment 
Summary0000131: Grayscale images no longer work
DescriptionGrayscale images no longer seem to work in battle mode. When an image is made grayscale, it still appears in its original color.
TagsNo tags attached.
Attached Files

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-  Notes
(0000178)
Roots (administrator)
2007-10-01 06:14

I've narrowed down the possible causes of this bug:

- In battle mode when a sprite is drawn in grayscale mode, grayscale is enabled, the image is drawn, and grayscale is disabled. This is not acceptable practice, so I have replaced this code with a better solution.

- The grayscale images are in fact, being created and can be seen residing in texture memory

- The element's image pointer is being changed to properly point to the new grayscale image


And yet, it still won't allow itself to be drawn in gray scale. I will have to continue searching for the origin of this problem.
(0000189)
Roots (administrator)
2007-10-05 23:22

Changes to the image API in revision 1040 seem to have fixed this issue (tested in battle mode by defeating enemies).

- Issue History
Date Modified Username Field Change
2007-09-16 11:05 Roots New Issue
2007-09-16 11:05 Roots Status new => assigned
2007-09-16 11:05 Roots Assigned To => Roots
2007-10-01 06:14 Roots Note Added: 0000178
2007-10-05 23:22 Roots Status assigned => resolved
2007-10-05 23:22 Roots Fixed in Version => Development
2007-10-05 23:22 Roots Resolution open => fixed
2007-10-05 23:22 Roots Note Added: 0000189
2007-11-23 11:37 Roots Status resolved => closed


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