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IDProjectCategoryView StatusDate SubmittedLast Update
0000177Game CodeCode -- Editorpublic2009-06-24 18:012009-07-08 09:12
ReporterRoots 
Assigned Togorzuate 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformPrimary DesktopOSDebian GNU/LinuxOS VersionUnstable
Product VersionDevelopment 
Target VersionFixed in VersionDevelopment 
Summary0000177: Tileset editor not properly aligning the tileset image to the grid
DescriptionIf you try to create a new tileset file or edit an existing one, when the editor loads the tileset image it is not aligned to the 16x16 grid. The image is shifted approximately 10 pixels to the right and 10 pixels to the bottom from where it should be centered. The shift is significant enough that it makes it really difficult to determine which elements of the tileset should be made unwalkable. I can not be confident in editing or creating a new tileset while this bug is present.
Steps To Reproduce* This bug was found on SVN rev #1529

1) Open an existing tileset file, or create a new tileset file and select a tileset image
2) Observe the shifted image relative to the grid
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0000472)
gorzuate (administrator)
2009-06-28 21:09

VideoManager coordinates were not reset to zero upon entering the paintGL() function.

- Issue History
Date Modified Username Field Change
2009-06-24 18:01 Roots New Issue
2009-06-24 18:01 Roots Status new => assigned
2009-06-24 18:01 Roots Assigned To => gorzuate
2009-06-28 21:09 gorzuate Note Added: 0000472
2009-06-28 21:10 gorzuate Status assigned => resolved
2009-06-28 21:10 gorzuate Resolution open => fixed
2009-06-28 21:10 gorzuate Fixed in Version => Development
2009-07-08 09:12 Roots Status resolved => closed


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