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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000177 | Game Code | Code -- Editor | public | 2009-06-24 18:01 | 2009-07-08 09:12 |
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| Reporter | Roots | |
| Assigned To | gorzuate | |
| Priority | high | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | Primary Desktop | OS | Debian GNU/Linux | OS Version | Unstable |
| Product Version | Development | |
| Target Version | | Fixed in Version | Development | |
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| Summary | 0000177: Tileset editor not properly aligning the tileset image to the grid |
| Description | If you try to create a new tileset file or edit an existing one, when the editor loads the tileset image it is not aligned to the 16x16 grid. The image is shifted approximately 10 pixels to the right and 10 pixels to the bottom from where it should be centered. The shift is significant enough that it makes it really difficult to determine which elements of the tileset should be made unwalkable. I can not be confident in editing or creating a new tileset while this bug is present. |
| Steps To Reproduce | * This bug was found on SVN rev #1529
1) Open an existing tileset file, or create a new tileset file and select a tileset image
2) Observe the shifted image relative to the grid |
| Tags | No tags attached. |
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