| Anonymous | Login | Signup for a new account | 09-07-2008 13:01 PDT |
| Main | My View | View Issues | Change Log | Docs | My Account |
| Viewing Issues (1 - 50 / 78) [ Print Reports ] [ CSV Export ] | [ First Prev 1 2 Next Last ] | ||||||||
| P | ID | # | Category | Severity | Status | Updated | Summary | ||
| 0000164 | [Game Code] Code -- Editor | crash | assigned (gorzuate) | 09-07-08 | drawing on object layer causes crash | ||||
| 0000154 | 4 | [Game Code] Code -- Editor | crash | feedback (gorzuate) | 09-07-08 | Crash on _ContextDeleteColumn | |||
| 0000163 | [Game Code] Code -- Editor | trivial | assigned (gorzuate) | 09-07-08 | No check if assets for map exist | ||||
| 0000162 | [Game Code] Code -- Editor | feature | assigned (gorzuate) | 09-07-08 | Close a map | ||||
| 0000161 | [Game Code] Code -- Editor | minor | assigned (gorzuate) | 09-07-08 | tileset editor crashes when map is loaded | ||||
| 0000160 | [Game Code] Code -- Editor | minor | assigned (gorzuate) | 09-07-08 | tileset editor crashes when nothing loaded | ||||
| 0000159 | 7 | [Game Code] Code -- Build Setup | minor | assigned (gorzuate) | 09-03-08 | configure does not detect missing libqt-opengl-dev | |||
| 0000157 | 4 | [Game Code] Code -- Mode -- Map | minor | assigned (Jetryl) | 07-22-08 | Collision (walk in to walls) | |||
| 0000158 | 1 | [Game Code] Code -- Engine -- Video | trivial | assigned (Jetryl) | 07-22-08 | Layer not always perfect | |||
| 0000111 | 2 | [Game Code] Code -- Miscellaneous | feature | new | 05-18-08 | Tutorial code for an example game mode needs to be written and documented. The mode should use all major features of each engine | |||
| 0000155 | 1 | [Game Code] Code -- Mode -- Battle | trivial | assigned (MindFlayer) | 04-26-08 | Let dead creatures disappear or complete gray out | |||
| 0000156 | [Game Code] Code -- Mode -- Map | tweak | new | 04-26-08 | NPC's should learn to avoid or walk more intelligent | ||||
| 0000153 | 3 | [Game Code] Code -- Editor | crash | resolved (gorzuate) | 04-21-08 | Crash on ContextInsertColumn | |||
| 0000055 | 5 | [Game Code] Code -- Engine -- Video | crash | confirmed (MindFlayer) | 04-20-08 | Alt-tabbing in full-screen crashed and caused my computer to reboot | |||
![]() | 0000149 | 1 | [Game Code] Code -- Engine -- Video | major | acknowledged | 03-30-08 | MenuWindow scissor rectangle exhibits incorrect behavior | ||
| 0000077 | 1 | [Game Code] Code -- Engine -- Video | feature | acknowledged | 03-30-08 | Text and Option boxes should make exclusive use of rendered text; no more calls to DrawText | |||
| 0000075 | 1 | [Game Code] Code -- Engine -- Video | feature | acknowledged | 03-30-08 | Rendered Text needs to auto-manage its own texture memory and a few other clean-ups | |||
| 0000076 | 1 | [Game Code] Code -- Engine -- Video | feature | acknowledged | 03-30-08 | OptionBoxes currently allow an image to be displayed by specifying a filename, but we need a full embedded image object so that | |||
| 0000057 | 1 | [Game Code] Code -- Engine -- Video | minor | acknowledged | 03-30-08 | MenuWindow with color background does not draw properly | |||
| 0000074 | 1 | [Game Code] Code -- Engine -- Video | feature | acknowledged | 03-30-08 | We need the ability to insert markups into text to allow (for example) multiple colors within a single body of text | |||
| 0000099 | [Game Code] Code -- Editor | feature | assigned (eguitarz) | 03-29-08 | Sprite support | ||||
| 0000115 | 1 | [Game Code] Code -- Engine -- Audio | feature | new | 03-28-08 | Customized looping support | |||
| 0000139 | 4 | [Game Code] Code -- Engine -- Video | feature | new | 03-26-08 | Add support for procedural images | |||
| 0000044 | 3 | [Game Code] Code -- Engine -- Video | minor | resolved (Linds) | 03-08-08 | Credits-text won't display correctly after a switch to fullscreen | |||
| 0000002 | 1 | [Game Code] Code -- Engine -- Video | minor | acknowledged | 03-08-08 | The cells of the option box do not have uniform spacing between the text | |||
| 0000001 | 2 | [Game Code] Code -- Engine -- Video | minor | confirmed | 03-08-08 | OptionBox takes a image filename for the image to show | |||
| 0000065 | [Game Code] Code -- Engine -- Audio | feature | assigned (Jetryl) | 03-08-08 | Add ability to enable 3D distance attenuation, etc. features on AudioDescriptor objects | ||||
| 0000082 | [Game Code] Code -- Engine -- Global | feature | assigned (rujasu) | 03-08-08 | Add scripting implementation of various scripted status effects | ||||
| 0000072 | 7 | [Game Code] Code -- Engine -- System | feature | resolved (Winter Knight) | 03-06-08 | Need simple multithreading support for use of background loading of data, etc. | |||
| 0000122 | 4 | [Online Services] Online -- Website | minor | new | 02-28-08 | IRC tab on website re-directs to main page | |||
| 0000148 | 2 | [Game Code] Code -- Engine -- Video | minor | new | 02-28-08 | LoadFromFrameSize does not work | |||
| 0000073 | [Game Code] Code -- Engine -- System | feature | assigned (mooshicow) | 02-28-08 | Need to integrate the gettext library into the engine and add support for multiple languages | ||||
| 0000150 | [Game Code] Code -- Engine -- Audio | major | assigned (MindFlayer) | 02-28-08 | Audio engine fails to start sometimes | ||||
| 0000106 | [Game Code] Code -- Scripts -- Content | feature | new | 02-28-08 | The ability to define game content from within the editor (items, weapons, armor, enemies, characters) | ||||
| 0000066 | [Game Code] Code -- Engine -- Input | feature | assigned (MindFlayer) | 02-25-08 | Support the ability to save, load, and set defined configurations for all keys and joystick/gamepad inputs | ||||
![]() | 0000125 | 2 | [Game Code] Code -- Engine -- Video | feature | new | 01-22-08 | Add support for RGB textures | ||
| 0000134 | [Online Services] Online -- E-mail | minor | new | 01-09-08 | Webpage URLs should remove Drupal "?q=node/##" suffix | ||||
| 0000109 | [Game Code] Code -- Scripts -- Content | feature | new | 01-08-08 | Allow the user to listen to sounds and music from the editor by utilizing the audio engine | ||||
| 0000151 | 1 | [Game Code] Code -- Mode -- Map | feature | resolved (Drakkoon) | 12-21-07 | Allow map sprites to "slide" around targets | |||
| 0000152 | 1 | [Game Code] Code -- Build Setup | minor | confirmed | 12-18-07 | allacrost_demo_win_0.2.1 fails | |||
| 0000092 | [Game Code] Code -- Mode -- Map | feature | assigned (Roots) | 12-16-07 | Implement sound sources on maps that change volume depending on the distance of the source to the camera (distance attenuation) | ||||
| 0000093 | [Game Code] Code -- Mode -- Map | feature | assigned (Roots) | 12-16-07 | Allow multiple (32) map contexts to exist for each map; providing the ability to go inside buildings, etc. | ||||
| 0000105 | [Game Code] Code -- Editor | feature | new | 12-09-07 | Tileset definition files editing support | ||||
| 0000146 | [Game Code] Code -- Engine -- Video | minor | new | 12-05-07 | Low FPS occurring at random. | ||||
| 0000051 | 1 | [Game Code] Code -- Mode -- Map | major | assigned (Roots) | 11-23-07 | Incorrect tile draw mappings | |||
![]() | 0000123 | [Game Code] Code -- Miscellaneous | feature | new | 11-13-07 | Testing Interface for Allacrost Engine | |||
| 0000067 | [Game Code] Code -- Engine -- Input | feature | assigned (MindFlayer) | 11-10-07 | Provide a couple different default sets of input configurations for the player to initially chose from | ||||
![]() | 0000058 | [Game Code] Code -- Engine -- Audio | feature | new | 10-15-07 | Game shouldn't exit if the audio manager couldn't be initialized | |||
| 0000132 | [Game Code] Code -- Engine -- Mode Management | feature | new | 09-16-07 | Latency hiding for game mode context switching | ||||
| 0000103 | [Game Code] Code -- Editor | feature | assigned (gorzuate) | 09-10-07 | Chunk support | ||||
| [ First Prev 1 2 Next Last ] | |||||||||
| new | feedback | acknowledged | confirmed | assigned | resolved | closed |
| Mantis 1.0.5[^]
Copyright © 2000 - 2006 Mantis Group
85 total queries executed. 77 unique queries executed. |